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First Real Crysis Trailer and Cevat Yerli Interview
| First Real Crysis Trailer and Cevat Yerli Interview |
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| Thursday, 26 July 2007 | |
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GameSpot has posted another great interview with Crytek President Cevat Yerli + Watch the first real Crysis trailer. "Yes, we will ship this year. In fact, we will announce the ship date very, very soon." - Cevat Yerli GS: We've heard that if you throw an enemy soldier into the deep water of the bay, the sharks will get him. That's pretty impressive. Is this just a sample of the emergent gameplay in Crysis? Are there things that happen in the game that you didn't expect or foresee? CY: There are quite a few emergent gameplay examples we have been surprised with, but the most important thing is that you as a gamer have a lot of opportunities to explore. And as long you smile [and enjoy the fact] that your tactic worked out, we will be happy. A fun example that happened to me was when I shot a guy in his legs and he fell over, [which was] the typical response. I thought he was dead. I was walking away then all of a sudden, the guy stood up and shot at me. As he shot me, when I turned, I was so shocked that I aimed a bit higher, hitting a barrel on the roof, which then collapsed on him and took him out. I did not mean to shoot the barrel at all--it was pure coincidence--but it got me the same result. GS: What sort of hardware was the E3 demo running on? How's the battle to optimize the game going? Are you still sticking with the general rule that Crysis will run on two-year old hardware, albeit at lower visual settings? CY: At E3, we were running on a [GeForce] 8800 video card and a dual-core Intel [CPU]with 4 gigabytes of RAM at very high settings. Not the highest, though! Most of the time, it was running smoothly. Yes, we [are] progressing very well on optimization, and we will achieve our goal. Two-to-three-year-old rigs will run Crysis well, with lower visual settings still competing with the best games of two-to-three years ago. Read the interview here and Comment it here
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| Last Updated ( Tuesday, 02 February 2010 ) |
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