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The environments in Crysis will be huge. Each multiplayer map will span for many kilometres.

Crysis will be played in three main envrionments. The tropical jungle, the frozen jungle, and inside the alien ship. You will also spend a bit of time on the aircraft carrier which is positioned off the coast of the island.

Thanks to CryEngine2, Crysis will be able to display the most detailed environments ever to be seen in real-time.

This will enable Crytek to have more power over what they want the game to look like and what mood they want each scene to have. Let me go in to some more detail about each type of environment.

Hello from Wake - modder (1 viewing) (1) Guest
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TOPIC: Hello from Wake - modder
#2013
Wake (Visitor)
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Hello from Wake - modder 4 Years, 3 Months ago Karma: 0  
Heya,

Im wake, currently i have 2 projects im running as project manager/various roles, in each ; both on Crytek because it impressed me in a decision between it and UE3!

Im 25 years old, from australia. Im an amatuer modder that has spent a few years interested in mods and learning/growing in teams. Most noteably Goldeneye: Source for HL2. One mod i started for crysis is to focus on the SP portion of the Goldeneye64 classic for the N64. The other is named "Parody Wars" and is attempting to pin FPS gameplay with comedic parody via integrated voice bites, from talented voice talent/impressionists (myself included).

Goldeneye: 00 Heaven is my life passion, for which i seem eternally drawn to, recreating and building upon a classic from my mid teen years. This project will be done, even if it takes myself learning and helping every facett of modding and 5 years of production (hopefully people get behind the team with their skills and its less )

Parody Wars is an experimental concept involving parody of real-life/fictional iconic characters that has a chance for commercial aspirations in the future, and a way for voice talent scouted on the internet to kickstart their careers in a professional environment on a ground-breaking mod engine. Very eager for general modders to get in the mix!

Both are newly submitted mods to communities, growing and recruiting. If you are either a fan, modder or think you can give some advice good or bad -- all input and helpers to the projects are welcomed

While my projects are listed on moddb, i think sites like these are what crysis modding NEEDS (as places like moddb favor HL2 and old engine modding like doom/quake), growing and strong communities in crytek's niche - i hope my projects can help and we will certainly be willing for interviews and the like once we start to crank out some quality development on the road to some kind of alpha releases.
 
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#2020
crysiseu (Admin)
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Re:Hello from Wake - modder 4 Years, 3 Months ago Karma: 2  
Hello Wake and good luck with your project
 
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#2025
Haze (Visitor)
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Re:Hello from Wake - modder 4 Years, 3 Months ago Karma: 3  
Helloes.. welcome.

I'm looking forward to GE:00 heaven. I have played some GEource with a friend and it was much fun.
 
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#2027
XxR3zD3ViLxX (Visitor)
Next-Gen Visuals is my way of Good Marketing
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Gender: Male thedevilslasher_900@yahoo.com thedevilslasher_900@hotmail.com Location: Bosnia - Sarajevo Birthdate: 1988-12-16
Re:Hello from Wake - modder 4 Years, 3 Months ago Karma: 7  
Welcome to crysiseu, and a very GL with your projects, hope u'll make the difference that you desire
 
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