I have done some research and found few good Tutorials made by others so i decided to make them all up and post a small guide for noowbies. Thanks to xxxgamer from
www.maxedgaming.com and a DaveTurnbull from
www.crysisgamers.com
*Using vegetation brush
If you follow this tutorial you can't go wrong for sure
Start up the editor and load one of your maps.
1. Select Terrain in the rollup bar.
2. Click on
vegetation and add vegetation category.
Then name your category
trees
3.Now with your trees category selected click on add vegetation object.
4. Select the natural folder, Navigate to
trees >
jungle_tree_thin, select all
and click open.
now you should have this in your trees category
5. Now click on the
trees category and check that all are selected.
now just choose your
brush radius and click
paint objects.
Now just paint on your map and you will get this:
If this is a bit too dense? to fix it go into the options for the category and set the
density to
30. (for this tutorial)
Now hit enter and paint on your map again and you should get something like this:
*Creating Your First map
Creating your first map
This tutorial will show you how to create your first basic map in the sandbox editor 2.
The maps in crysis are all based on heightmaps which are simply a flat image, with only shades of black and white in them.
The white areas reflect the highest points, and the black areas represent the lowest points, along with everywhere in between
Create a new map folder and file
1.Start up the editor and select the file menu
2.Enter a name for your map and press ok.
3.Now you should see something like this:
4.Adding Terrain to your map, Now we have an empty map. All we need now is some terrain to walk on. This can be easily automatically achieved.
To create some click on the terrain menu, then select edit terrain
5.Next, clik tools and generate terrain
This will open up a generation window. For the purpose of this tutorial just keep the
default settings and click ok.
6.Now you should have something like this:
7.Now close the terrain window by pressing ok and you will see the changes in the 3d view.
8.Putting a surface texture on your terrain, click on the file menu and choose generate surface texture.
a "select texture dimensions" Box will appear but for now just click ok and leave it as it is.
After it has finished the calculations you will end up with something like this:
You have now created your first map. To run around in it save the map. Close the editor and start it again.
Load your map and press Ctrl-G and you will spawn in it.
*Removing Water from your map
1. Open the map you want to remove the water from. (or create a new one, Surface texture etc..)
2. Go to the
Terrain menu and choose Edit terrain.
3. Choose
modify and then click
Remove water.
All you have to do now before pressing ok is choose Modify and then click set water level and put it to 0 or if you wanna keep it but not so much just change it to less.

And your map is ready!
Wanna Create a Tornado? Here is how and what you have to do
Turns out it is really fun to do and mess around with a tornadoes. Simple as this,
just load up a map in the editor, this time island.cry and follow this quick tutorial.
1. In your rollup bar navigate to
Entity
2. Now in the browser choose
Enviroment> Tornado and drag it into the viewscreen.

Now you should get a real tornado in your map, watch it and see it destroying everything what is on its way
*Modifying Terrain
This will help you learn how to modify your terrain!
1. In the rollup bar select
modify
2. You can play with your brush options as well!
3.There are 3 types of brushes you can use
Play around and see yourself, explanation is under!
*The Flatten brush will make any piece of terrain completely flat, at a predefined height.
*The Smooth Brush makes sharp terrain smother and softer. Activate the smooth brush in the same menu as the flatten brush
*The Rise/Lower Brush will allow you to increase or reduce the height of the terrain, to make natural terrain structures, like hills and Mountains. Activate the smooth brush in the same menu as the flatten brush
We hope it will help at least for few of you guys

, and once again we would like to say thank you to xxxgamer from maxedgaming.com and a DaveTurnbull from crysisgamers.com !