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Crysis is an epic masterpiece combining the best of Science Fiction and First Person Shooters. It's the game everyones talking about, why you may ask, well, read on and you'll find out.

Crysis is the follow up to Crytek's first game and blockbuster, FarCry. Crytek has learned a lot since they made FarCry, they've learnt what was good about FarCry aswell as what was bad about FarCry.

So, what happens when you take the good, change the bad and then mix it up in to one big pot. You guessed it, you get Crysis.

Crysis will revolutionize gaming in more ways than one. It will give the gamer a whole new level of realism (thanks to the graphics) and will change what people call "immersive gameplay" (thanks to the gameplay and dynamics). Here is a summery from EA of what they say are "Key Features" of Crysis...

Key Features

  • An immersive story that puts you the player in the pivotal role to repel an alien invasion and save mankind.
  • A unique three-act structure that forces the player to use real-time armor and weapons customization to adapt to an ever changing dynamic world.
  • Encounter a compelling, frightening alien species that uses its senses intelligently and works in combination with each other to present players with the most challenging opponents yet in an FPS.
  • Enemy and ally AI utilise real-world military tactics.
  • Take control of a wide variety of land, sea and air vehicles including trucks, tanks, boats and helicopters.
  • Explore a living, dynamic world where earthquakes, breaking ice, landslides, and tornados which pose a real and an ever-present danger.

  • 32-player Multiplayer with real-time armour and weapons customization and an all new mode that combines player modification and tactical objectives.
  • Emergent gameplay; actions taken in the game affect future outcomes giving each player a unique experience.
  • Highly robust and easy to use mod toolset allow players to create their own expansive levels with game modes for both multiplayer and single player.
  • The most realistic environments, spectacular special effects, physics, game engine, lighting system and enemy AI through CryENGINE,
    Plenty more information about crysis can be found on this site, feel free to browse the other sections of Crysis-Online to learn more about Crysis.
  • Re:Intel / Crysis Mapping Contest Kicks Off! (1 viewing) (1) Guest
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    TOPIC: Re:Intel / Crysis Mapping Contest Kicks Off!
    #3885
    Vairo (Visitor)
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    Intel / Crysis Mapping Contest Kicks Off! 3 Years, 11 Months ago Karma: 23  
    Today is the long awaited Multiplayer Map Submission kicks off! This means that everyone who is working on a PowerStruggle and/or InstantAction multiplayer map for the contest can submit the final version now. Be sure that you already did your Multiplayer Beta Screenshot Submission before uploading your level. Only if you accomplished this as well your uploaded map will be taken into consideration for the voting! Good Luck to everyone!


    Final Multiplayer Level Submission - Basic Information
    The information below shows exactly what you need to submit in order to take part in the final winners voting/selection. Be sure your submission contains all these things:

    First of all, this submission is only for Multiplayer levels.
    Content packed up as ZIP or RAR:
    1. Alpha status .cry file
    2. Beta status .cry file
    3. Final status cry file
    4. Complete levels folder (except .bak file(s))
    5. Readme file that includes credits and/or the agreement when using copyright protected materials
    Maximum File Size: 300MB (packed)
    Database entry needs to be in English
    Alpha & Beta Screenshots of your level need to be submitted before!
    Alpha Submission: closed
    Beta Submission: open more info


    Final Multiplayer Level Submission - How To
    The following you will find a detailed description where you can upload your level how to do it correctly. Please read the following text carefully to minimize the incorrect submissions.

    Pack your level as ZIP or RAR file.
    Follow one of the links below depending on which map you want to submit:
    1. PowerStruggle Level Submission:
    2. InstantAction Level Submission:
    Fill in the file name that consists of the name of your level.
    Fill in the version of your level.
    Fill in the author of the level (which should be you )
    Add a short description of your level (e.g. "Small IA map with urban setting"
    Add a full description of your level, such as:
    * Background information
    * Setting
    * Features and more (if you want)...
    Upload some pictures of your level (alpha, beta or final status) by clicking on "Upload Screenshots"
    Upload your final map package by clicking on "Upload Files"
    Click on "Save" to save this entry. It then gets reviewed and activated by the Crymod Staff team - that's it J


    Multiplayer - Beta Screenshot & Level Submission Deadline
    Please keep in mind that you do both your beta screenshot submission and uploading your final level until March 18th, since this is the deadline for the multiplayer part of this contest. So if you want to participate be sure you do not miss out these submissions!

    Deadline: March, 18th 2008 at 12:00AM CET


    NOTE: Only levels with Alpha & Beta screenshot submissions can be taken into account for determining the winners after the final level submission has taken place! Be sure to not miss out one of the submissions!





    Cheers,

    -alex
     
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    #4131
    Teri (Visitor)
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    Re:Intel / Crysis Mapping Contest Kicks Off! 3 Years, 7 Months ago  
    Thanks for this information.
     
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    Last Edit: 2008/08/13 16:06 By crysiseu.
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