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The characters of a game can be a very large factor in determining the level of immersion. You simply need good characters to support a good story or else the level of enjoyment greatly diminishes. When I talk about characters, I'm referring to the personality, appearance and behavior of the various characters within a game.
CryENGINE® 2 GDC Presentation Schedule (1 viewing) (1) Guest
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TOPIC: CryENGINE® 2 GDC Presentation Schedule
#3663
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CryENGINE® 2 GDC Presentation Schedule 3 Years, 11 Months ago Karma: 7  


Crytek announces the detailed timetable of their CryENGINE® 2 presentations over at GDC.

QUOTE:
Crytek announces the schedule of the CryENGINE® 2 presentations at GDC. At this year's GDC, Crytek will be presenting a series of public presentations at their booth #6611 North Hall in the Moscone Center.


The schedule and topics appear below:

Wednesday, February 20

10:30 - Building realistic worlds in CryENGINE® 2
Tony Davis, Lead Level Designer

11:30 - Animating Faces and Characters in CryENGINE® 2
Hanno Hagedorn, Senior character artist ~ Steven Bender, Lead Animator

12:30 - Introduction and overview of CryENGINE® 2
Martin Mittring, Senior R&D Graphics Engineer

13:30 - Architectural Visualization with CryENGINE® 2
ImageTP

14:30 - Sound and music in CryENGINE® 2
Tomas Neumann, Lead Audio Programmer

15:30 - Visual scripting in CryENGINE® 2
Sascha Gundlach, Technical Designer

16:30 - Introduction and overview of CryENGINE® 2
Tiago Sousa, R&D Graphics Programmer


Thursday, February 21

10:30 – Parametric animation technologies
Ivo Herzeg, Senior R&D Animation Programmer

11:30 - Visual scripting in CryENGINE® 2
Sascha Gundlach, Technical Designer

12:30 - Sound and music in CryENGINE® 2
Christian Schilling, Senior Sound Designer

13:30 – Rapid prototyping in CryENGINE® 2
Tony Davis, Lead Level Designer

14:30 - Introduction and overview of CryENGINE® 2
Timur Davidenko, Lead R&D Programmer

15:30 - Animating Faces and Characters in CryENGINE® 2
Hanno Hagedorn, Senior character artist ~ Steven Bender, Lead Animator

16:30 - Sound and music in CryENGINE® 2
Tomas Neumann, Lead Audio Programmer


Friday, February 22

10:30 - Visual scripting in CryENGINE® 2
Sascha Gundlach, Technical Designer

11:30 - Introduction and overview of CryENGINE® 2
Martin Mittring, Senior R&D Graphics Engineer

12:30 - Sound and music in CryENGINE® 2
Christian Schilling, Senior Sound Designer

13:30 – Character movement and animation in CryENGINE® 2
David Mondelore, Senior R&D Animation Programmer


Related links:

- http://www.crytek.com
- http://www.gdconf.com

-Crysis Dev Team
 
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Re:CryENGINE® 2 GDC Presentation Schedule 3 Years, 11 Months ago Karma: 1  
cool..will they put out vids from the presentations??
 
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Re:CryENGINE® 2 GDC Presentation Schedule 3 Years, 11 Months ago Karma: 23  
satan666 wrote:
QUOTE:
cool..will they put out vids from the presentations??
i believe so young Sir !
 
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